Adding interactive elements
If you find any bugs you can contact Arrays by Joining the discord server (discord.gg/sirius) and head to the forum called ArrayField.
- Suggest things to add!
- You can help me fix bugs!
- and you can help me optimizing the script!
- You can be credited on the website.
Notifying the user
A new notification system is coming soon
ArrayField:Notify({
Title = "Notification Title",
Content = "Notification Content",
Duration = 6.5,
Image = 4483362458,
Actions = { -- Notification Buttons
Ignore = {
Name = "Okay!",
Callback = function()
print("The user tapped Okay!")
end
},
},
})
Creating a Button
local Button = Tab:CreateButton({
Name = "Button Example",
Interact = 'Click',
Callback = function()
-- The function that takes place when the button is pressed
end,
})
Updating a Button
Button:Set("Button Example","Interact")
Creating a Toggle
local Toggle = Tab:CreateToggle({
Name = "Toggle Example",
CurrentValue = false,
Flag = "Toggle1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
Callback = function(Value)
-- The function that takes place when the toggle is pressed
-- The variable (Value) is a boolean on whether the toggle is true or false
end,
})
Updating a Toggle
Toggle:Set(false)
Creating a Color Picker
local ColorPicker = Tab:CreateColorPicker({
Name = "Color Picker",
Color = Color3.fromRGB(255,255,255),
Flag = "ColorPicker1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
Callback = function(Value)
-- The function that takes place every time the color picker is moved/changed
-- The variable (Value) is a Color3fromRGB value based on which color is selected
end
})
Updating a Color Picker
ColorPicker:Set(Color3.fromRGB(255,255,255))
Creating a Slider
local Slider = Tab:CreateSlider({
Name = "Slider Example",
Range = {0, 100},
Increment = 10,
Suffix = "Bananas",
CurrentValue = 10,
Flag = "Slider1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
Callback = function(Value)
-- The function that takes place when the slider changes
-- The variable (Value) is a number which correlates to the value the slider is currently at
end,
})
Updating a Slider
Slider:Set(10) -- The new slider integer value
Creating an Adaptive Input (TextBox)
local Input = Tab:CreateInput({
Name = "Input Example",
PlaceholderText = "Input Placeholder",
NumbersOnly = true, -- If the user can only type numbers. Remove or set to false if none.
CharacterLimit = 15, --max character limit. Remove or set to false
OnEnter = true, -- Will callback only if the user pressed ENTER while being focused on the the box.
RemoveTextAfterFocusLost = false, -- Speaks for itself.
Callback = function(Text)
-- The function that takes place when the input is changed
-- The variable (Text) is a string for the value in the text box
end,
})
Creating a Dropdown menu
local Dropdown = Tab:CreateDropdown({
Name = "Dropdown Example",
Options = {"Option 1","Option 2"},
CurrentOption = "Option 1" or {"Option 1","Option 3"},
MultiSelection = true, -- If MultiSelections is allowed
Flag = "Dropdown1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
Callback = function(Option)
-- The function that takes place when the selected option is changed
-- The variable (Option) is a string for the value that the dropdown was changed to
end,
})
Updating a Dropdown
Dropdown:Set("Option 2" or <table>) -- The new option value
Dropdown:Refresh({<table>},<selecteds>)
Dropdown:Add('test')
Dropdown:Remove('test')
General Settings
For every element you can add these. (Optional)
local ElementExample
ElementExample = Tab:Create______({
Info = {
Image = '1234567890',
Text = 'Description for the prompt'
},
SectionParent = Section -- Section it's parented to
})
Updating an existing element
Element:Destroy() -- Destroy
Element:Visible(<bool>)
Element:Lock(Reason:<string>) -- Lock
Element:Unlock() -- Unlock
Check the value of an existing element
To check the current value of an existing element, using the variable, you can do ElementName.CurrentValue
, if it's a keybind or dropdown, you will need to use KeybindName.CurrentKeybind
or DropdownName.CurrentOption
You can also check it via the flags from You can also check it via the flags from ArrayField.Flags